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large-scale-curiosity

Code for the paper "Large-Scale Study of Curiosity-Driven Learning"

Model DevelopmentReinforcement LearningPython
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创建于 2018-08-14 · 更新于 2026-09-18 · 今日第 13411 名
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openai/large-scale-curiosity 排名第 13,411,有 828 个星标。

同类别比较

openai/large-scale-curiosity 排名第 13,411,此处有 8 个同类条目;PatrickHua/SimSiam 排名第 13,414。

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关键参数与规格
关键参数与规格
参数值
语言Python
类别Model Development
子类别Reinforcement Learning
关键词RL
星标数828
分叉数185
贡献者4
创建日期2018-08-14
更新日期2026-09-18
1 天星标数0
7 天星标数0
排名13,411
上次排名13,313
排名变化-98
7 天星标排名13,927
上次 7 天星标排名13,946
7 天星标排名变化19
总星标排名12,968
上次总星标排名12,946
总星标排名变化-22
国家USA
README 摘录

**Status:** Archive (code is provided as-is, no updates expected) Large-Scale Study of Curiosity-Driven Learning ## [[Project Website]]( [[Demo Video]]( Yuri Burda*, Harri Edwards*, Deepak Pathak*, Amos Storkey, Trevor Darrell, Alexei A. Efros (* alphabetical ordering, equal contribution) University of California, Berkeley OpenAI University of Edinburgh This is a TensorFlow based implementation for our paper on large-scale study of curiosity-driven learning across 54 environments. Curiosity is a type of intrinsic reward function which uses prediction error as

reward signal. In this paper, We perform the first large-scale study of purely curiosity-driven learning, i. without any extrinsic rewards, across 54 standard benchmark environments. We further investigate the effect of using different feature spaces for computing prediction error and show that random features are sufficient for many popular RL game benchmarks, but learned features appear to generalize better (e. to novel game levels in Super Mario Bros. If you find this work useful in your research, please

cite: Installation and Usage The following command should train a pure exploration agent on Breakout with default experiment parameters. To use more than one gpu/machine, use MPI (e. should use 1024 parallel environments to collect experience instead of the default 128 on an 8 gpu machine). Data for plots in paper Data for Figure-2: contains raw game score data along with the plotting code to generate Figure-2 in the paper. Other helpful pointers Paper Project Website Demo

Video

常见问题

记录了多少星标和分叉?

openai/large-scale-curiosity 有 828 个星标和 185 个分叉。

仓库排名是多少?

openai/large-scale-curiosity 排名第 13,411。

记录的语言和类别是什么?

openai/large-scale-curiosity 有 828 个星标,语言为 Python,类别为 Model Development。

哪个仓库排名最接近?

openai/large-scale-curiosity 与 PatrickHua/SimSiam 比较,后者排名第 13,414,有 827 个星标。

README

Status: Archive (code is provided as-is, no updates expected)

Large-Scale Study of Curiosity-Driven Learning

[Project Website] [Demo Video]

Yuri Burda*, Harri Edwards*, Deepak Pathak*,
Amos Storkey, Trevor Darrell, Alexei A. Efros

(* alphabetical ordering, equal contribution)

University of California, Berkeley

OpenAI

University of Edinburgh

This is a TensorFlow based implementation for our paper on large-scale study of curiosity-driven learning across 54 environments. Curiosity is a type of intrinsic reward function which uses prediction error as reward signal. In this paper, We perform the first large-scale study of purely curiosity-driven learning, i.e. without any extrinsic rewards, across 54 standard benchmark environments. We further investigate the effect of using different feature spaces for computing prediction error and show that random features are sufficient for many popular RL game benchmarks, but learned features appear to generalize better (e.g. to novel game levels in Super Mario Bros.). If you find this work useful in your research, please cite:

@inproceedings{largeScaleCuriosity2018,
    Author = {Burda, Yuri and Edwards, Harri and
              Pathak, Deepak and Storkey, Amos and
              Darrell, Trevor and Efros, Alexei A.},
    Title = {Large-Scale Study of Curiosity-Driven Learning},
    Booktitle = {arXiv:1808.04355},
    Year = {2018}
}

Installation and Usage

The following command should train a pure exploration agent on Breakout with default experiment parameters.

python run.py

To use more than one gpu/machine, use MPI (e.g. mpiexec -n 8 python run.py should use 1024 parallel environments to collect experience instead of the default 128 on an 8 gpu machine).

Data for plots in paper

Data for Figure-2: contains raw game score data along with the plotting code to generate Figure-2 in the paper.

Other helpful pointers

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