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agile_autonomy

Repository Containing the Code associated with the Paper: "Learning High-Speed Flight in the Wild".

Model DevelopmentDomain-specific trainingC++
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Created 2021-09-22 · Updated 2026-10-06 · #13584 today
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uzh-rpg/agile_autonomy is ranked 13,584 with 811 stars.

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Key parameters and specifications
Key parameters and specifications
ParameterValue
LanguageC++
CategoryModel Development
SubcategoryDomain-specific training
KeywordsDatasets, Embodied, Robotics
Stars811
Forks192
Contributors3
Created date2021-09-22
Updated date2026-10-06
Stars in 1 day0
Stars in 7 days0
Rank13,584
Previous rank13,475
Rank change-109
7-day stars rank14,013
Previous 7-day stars rank14,032
7-day stars rank change19
Total stars rank13,198
Previous total stars rank13,178
Total stars rank change-20
CountrySwitzerland
README summary

Learning High-Speed Flight in the Wild This repo contains the code associated with the paper Learning Agile Flight in the Wild. For more information, please check the project webpage. Paper, Video, and Datasets If you use this code in an academic context, please cite the following publication: Paper: Learning High-Speed Flight in the Wild Video (Narrated): YouTube Datasets: Zenodo Science Paper: DOI Installation Requirements The code was tested with Ubuntu 20. Different OS and ROS versions are possible

but not supported. Before you start, make sure that your compiler versions match 7. To do so, use the following commands: Step-by-Step Procedure Use the following commands to create a new catkin workspace and a virtual environment with all the required dependencies. Now open a new terminal and type the following commands. Now download the flightmare standalone available at this link, extract it and put in the flightrender folder. Once you have installed the dependencies, you will be

able to fly in simulation with our pre-trained checkpoint. You don't need necessarily need a GPU for execution. Note that if the network can't run at least at 15Hz, you won't be able to fly successfully. Open a terminal and type: Run the Network in an other terminal: Change execution speed or environment You can change the average speed at which the policy will fly as well as the environment type by changing the following files. Environment Change: Set

either the or to true. Doing both at the same time is possible but would make the environment too dense for navigation. Also adapt the parameter in test\_settings. Speed Change: Edit the and to the required speed. Note that the ckpt we provide will work for all speeds in the range . However, to reach the best performance at a specific speed, please consider finetuning the ckpt at the desired speed (see code below). Train your own navigation policy There

are two ways in which you can train your own policy. The trained checkpoint can then be used to control a physical platform (if you have one! Use pre-collected dataset The first method, requiring the least effort, is to use a dataset that we pre-collected. This dataset was used to train the model we provide and collected at an average speed of 7 m/s. To do this, adapt the file train\_settings. yaml to point to the

train and test folder and run: Feel free to ablate the impact of each parameter! Collect your own dataset You can use the following commands to generate data in simulation and train your model on it. Note that training a policy from scratch could require a lot of data, and depending on the speed of your machine this could take several days. Therefore, we always recommend finetuning the provided checkpoint to your use case. As a general rule of thumb

, you need a dataset with comparable size to ours to train a policy from scratch, but only 1/10th of

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uzh-rpg/agile_autonomy has 811 stars and 192 forks.

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uzh-rpg/agile_autonomy is ranked 13,584.

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uzh-rpg/agile_autonomy has 811 stars, uses C++ and belongs to Model Development.

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uzh-rpg/agile_autonomy is compared with yiranran/APDrawingGAN, ranked 13,586 with 811 stars.

README

Learning High-Speed Flight in the Wild

This repo contains the code associated with the paper Learning Agile Flight in the Wild. For more information, please check the project webpage.

Paper, Video, and Datasets

If you use this code in an academic context, please cite the following publication:

Paper: Learning High-Speed Flight in the Wild

Video (Narrated): YouTube

Datasets: Zenodo

Science Paper: DOI

@inproceedings{Loquercio2021Science,
  title={Learning High-Speed Flight in the Wild},
    author={Loquercio, Antonio and Kaufmann, Elia and Ranftl, Ren{\'e} and M{\"u}ller, Matthias and Koltun, Vladlen and Scaramuzza, Davide},
      booktitle={Science Robotics}, 
      year={2021}, 
      month={October}, 
} 

Installation

Requirements

The code was tested with Ubuntu 20.04, ROS Noetic, Anaconda v4.8.3., and gcc/g++ 7.5.0. Different OS and ROS versions are possible but not supported.

Before you start, make sure that your compiler versions match gcc/g++ 7.5.0. To do so, use the following commands:

sudo update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-7 100
sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-7 100

Step-by-Step Procedure

Use the following commands to create a new catkin workspace and a virtual environment with all the required dependencies.

export ROS_VERSION=noetic
mkdir agile_autonomy_ws
cd agile_autonomy_ws
export CATKIN_WS=./catkin_aa
mkdir -p $CATKIN_WS/src
cd $CATKIN_WS
catkin init
catkin config --extend /opt/ros/$ROS_VERSION
catkin config --merge-devel
catkin config --cmake-args -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS=-fdiagnostics-color
cd src

git clone git@github.com:uzh-rpg/agile_autonomy.git
vcs-import < agile_autonomy/dependencies.yaml
cd rpg_mpl_ros
git submodule update --init --recursive

#install extra dependencies (might need more depending on your OS)
sudo apt-get install libqglviewer-dev-qt5

# Install external libraries for rpg_flightmare
sudo apt install -y libzmqpp-dev libeigen3-dev libglfw3-dev libglm-dev

# Install dependencies for rpg_flightmare renderer
sudo apt install -y libvulkan1 vulkan-utils gdb

# Add environment variables (Careful! Modify path according to your local setup)
echo 'export RPGQ_PARAM_DIR=/home/catkin_aa/src/rpg_flightmare' >> ~/.bashrc

Now open a new terminal and type the following commands.

# Build and re-source the workspace
catkin build
. ../devel/setup.bash

# Create your learning environment
roscd planner_learning
conda create --name tf_24 python=3.7
conda activate tf_24
pip install tensorflow-gpu==2.4
pip install rospkg==1.2.3 pyquaternion open3d opencv-python

Now download the flightmare standalone available at this link, extract it and put in the flightrender folder.

Let's Fly!

Once you have installed the dependencies, you will be able to fly in simulation with our pre-trained checkpoint. You don't need necessarily need a GPU for execution. Note that if the network can't run at least at 15Hz, you won't be able to fly successfully.

Launch the simulation! Open a terminal and type:

cd agile_autonomy_ws
source catkin_aa/devel/setup.bash
roslaunch agile_autonomy simulation.launch

Run the Network in an other terminal:

cd agile_autonomy_ws
source catkin_aa/devel/setup.bash
conda activate tf_24
python test_trajectories.py --settings_file=config/test_settings.yaml

Change execution speed or environment

You can change the average speed at which the policy will fly as well as the environment type by changing the following files.

Environment Change:

rosed agile_autonomy flightmare.yaml

Set either the spawn_trees or spawn_objects to true. Doing both at the same time is possible but would make the environment too dense for navigation. Also adapt the spacings parameter in test_settings.yaml to the environment.

Speed Change:

rosed agile_autonomy default.yaml

Edit the test_time_velocity and maneuver_velocity to the required speed. Note that the ckpt we provide will work for all speeds in the range [1,10] m/s. However, to reach the best performance at a specific speed, please consider finetuning the ckpt at the desired speed (see code below).

Train your own navigation policy

There are two ways in which you can train your own policy. One easy and one more involved. The trained checkpoint can then be used to control a physical platform (if you have one!).

Use pre-collected dataset

The first method, requiring the least effort, is to use a dataset that we pre-collected. The dataset can be found at this link. This dataset was used to train the model we provide and collected at an average speed of 7 m/s. To do this, adapt the file train_settings.yaml to point to the train and test folder and run:

cd agile_autonomy_ws
source catkin_aa/devel/setup.bash
conda activate tf_24
python train.py --settings_file=config/train_settings.yaml

Feel free to ablate the impact of each parameter!

Collect your own dataset

You can use the following commands to generate data in simulation and train your model on it. Note that training a policy from scratch could require a lot of data, and depending on the speed of your machine this could take several days. Therefore, we always recommend finetuning the provided checkpoint to your use case. As a general rule of thumb, you need a dataset with comparable size to ours to train a policy from scratch, but only 1/10th of it to finetune.

Generate data

To train or finetune a policy, use the following commands: Launch the simulation in one terminal

cd agile_autonomy_ws
source catkin_aa/devel/setup.bash
roslaunch agile_autonomy simulation.launch

Launch data collection (with dagger) in an other terminal

cd agile_autonomy_ws
source catkin_aa/devel/setup.bash
conda activate tf_24
python dagger_training.py --settings_file=config/dagger_settings.yaml

It is possible to change parameters (number of rollouts, dagger constants, tracking a global trajectory, etc. ) in the file dagger_settings.yaml. Keep in mind that if you change the network or input, you will need to adapt the file test_settings.yaml for compatibility.

When training from scratch, follow a pre-computed global trajectory to give consistent labels. To activate this, you need to put to true the flag perform_global_planning in default.yaml and label_generation.yaml. Note that this will make the simulation slower (a global plan has to be computed at each iteration). The network will not have access to this global plan, but only to the straight (possibly in collision) reference.

Visualize the Data

You can visualize the generated trajectories in open3d using the visualize_trajectories.py script.

python visualize_trajectories.py --data_dir /PATH/TO/rollout_21-09-21-xxxx --start_idx 0 --time_steps 100 --pc_cutoff_z 2.0 --max_traj_to_plot 100

The result should more or less look as the following:

Test the Network

To test the network you trained, adapt the test_settings.yaml with the new checkpoint path. You might consider putting back the flag perform_global_planning in default.yaml to false to make the simulation faster. Then follow the instructions in the above section (Let's Fly!) to test.

Ackowledgements

We would like to thank Yunlong Song and Selim Naji for their help with the implementations of the simulation environment. The code for global planning is strongly inspired by the one of Search-based Motion Planning for Aggressive Flight in SE(3).

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